San Jose Metro Area, CA
As a partner-facing UX Designer, you will be tasked with understanding, defining, validating, and evangelizing UX/UI guidelines for cross-platform game design in the industry. You will work closely with our cross-functional team (design, research, product, engineering, business development, marketing, and more) in addition to external partners. This role is embedded into the user experience team responsible for designing the Stadia platform which supports and enables players to access their games, discover new content, and connect with other players across many different screens.
The work is exciting, creative, fast paced, and intellectually stimulating. Strong skills in execution, team collaboration, and facilitating external partner relationships are a must. Our ideal candidates have a strong desire to learn more about games and the people that play them.
Know the user. Know the magic. Connect the two. At its core, UX starts with technology and ends with the user, bringing both together in unconventional ways. Our job is to demonstrate how products solve the world's problems--from the everyday to the epic, from the mundane to the monumental. And we approach UX in a way that only this company can--changing the game, redefining the medium, making the user the priority, and ultimately, letting the technology speak for itself.
Understand what are the required features and UX standards to be incorporated on the platform.
Receive guidelines and consultation on making our games work on mobile and the play anywhere ecosystem
Collaborate with and support user experience team targeted at crafting the platform experience for players, developers, and publishers
Act as a bridge between cross-functional teams working closely with developers in order to ensure the Stadia platform supports their needs
Identify, prioritize, and execute on opportunities to scale emerging platform patterns to partners in development as they work to get content onto Stadia
Orchestrate successful delivery for multiple projects simultaneously
Experience designing cross-platform, responsive experiences for mobile, tablet, desktop
Experience pitching, presenting to, and partnering with external entities in order to ensure successful collaboration that meets players and business needs
Able to work independently and collaboratively in a fast paced cross-functional team
Able to add structure to ambiguity
BA/BS degree in Design (e.g. interaction, graphic, visual communications, product, industrial, etc), Human-Computer Interaction (HCI), Computer Science (CS) or a related field, or equivalent practical experience. 4 years of industry experience.
Exposure to the game development world (including design process and workflow tools) Experience working with members of the game industry
Platform UX, UX for TV, entertainment
Experience with spatial design patterns